[Fatshark] Hedge

[Fatshark] Hedge



23 Jan

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    [Fatshark] Hedge on Steam Forums - Thread - Direct
Originally posted by Medicles:
Originally posted by Fatshark Hedge: A swine for a hat is not a new concept to WHF. =) If I remember the story somewhat correctly there was a hedgewizard who claimed he had willed a pig atop his head, but he'd simply glued it there.

This is somewhat paraphrased from a hazy memory but it's a thing.

Seriously? One hedge wizard claimed he had pig atop his head in some rare story and now its ok to use it as cosmetic? What the hell.
It was... Read more
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    [Fatshark] Hedge on Steam Forums - Thread - Direct
A swine for a hat is not a new concept to WHF. =) If I remember the story somewhat correctly there was a hedgewizard who claimed he had willed a pig atop his head, but he'd simply glued it there.

This is somewhat paraphrased from a hazy memory but it's a thing.
Heroes,
Welcome to Season 2 and 2.1.0 on PC! This update brings new exciting things to Warhammer: Vermintide 2, and we are thrilled for you to delve into the first chapter of the Curse of Drachenfels, and explore what Lohner’s Emporium of Wonders can offer. This update is free for all owners of Vermintide 2.

The full patch notes for 2.1.0 can be found at the end of this page, and if you are curious about the changes from the Season 2 Beta to 2.1.0 you can find it described with patch notes and comments from a Game Designer further down.

THE CURSE OF DRACHENFELS - OLD HAUNTS Play the 1st chapter of The Curse of Drachenfels. Folk from the villages in the Grey Mountain have gone missing, and Lohner sends our heroes back into the shadows of Castle Drachenfels to have a closer look.

LOHNER’S EMPORIUM OF WONDERS IS OPEN Lohner is a man of practicality and has always been able to find ways to make a profit even in the direst of situations. The... Read more

17 Dec

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    [Fatshark] Hedge on Steam Forums - Thread - Direct
Originally posted by ☩ Sinclaire ☩: So, with those new coins, we can buy cosmetics ? right ?
https://support.fatshark.se/hc/en-us/articles/360004312097--PC-What-are-Shillings-and-how-do-I-earn-them-
With the introduction of Lohner's Emporium of Wonders, Shillings (a new In-Game currency) will now be awarded by weekly quests and are used to purchase cosmetic items from the Emporium.*

*Please note: The Emporium will be available in a limited capacity during the Season 2 Beta. For players co...
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    [Fatshark] Hedge on Steam Forums - Thread - Direct
Originally posted by Caramel_Clown: Also, from first impressions using emporium. Preview cameras are out of alignment. Previewing helmets only shows you tip of the head, without the ability to move the model up a little bit.
What resolution are you running?
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    [Fatshark] Hedge on Steam Forums - Thread - Direct
https://youtu.be/wG1mAnHmAQ0

Heroes! Welcome to the latest update for Vermintide 2.

Today we bring you two deliveries. With the first, we're updating the live game to patch 2.0.15.2 - this includes improvements to the rerolling of traits and properties to be more deterministic and less true RNG, and includes changes to Weekly Quests.

MAIN GAME PATCH 2.0.15.2 Weekly Quests:
Will now be granted to all players, not just those who own the Bogenhafen DLC. You will receive 4 quests as a base and then one additional for each DLC you own ( Bogenhafen, Back to Ubersreik, Winds of Magic ) at the beginning of the week (Mondays 00:00 CET).

Weekly quests will now reward Shillings which can be spent in Lohner's Emporium of Wonders. Lohner's Emporium of Wonders will be available in a limited form on the Beta.

...
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https://youtu.be/wG1mAnHmAQ0

Heroes! Welcome to the latest update for Vermintide 2.

Today we bring you two deliveries. With the first, we're updating the live game to patch 2.0.15.2 - this includes improvements to the rerolling of traits and properties to be more deterministic and less true RNG, and includes changes to Weekly Quests.

MAIN GAME PATCH 2.0.15.2 Weekly Quests:
Will now be granted to all players, not just those who own the Bogenhafen DLC. You will receive 4 quests as a base and then one additional for each DLC you own ( Bogenhafen, Back to Ubersreik, Winds of Magic ) at the beginning of the week (Mondays 00:00 CET).

Weekly quests will now reward Shillings which can be spent in Lohner's Emporium of Wonders. Lohner's Emporium of Wonders will be available in a limited form on the Beta.

For...
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14 Dec

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    [Fatshark] Hedge on Steam Forums - Thread - Direct
The next patch has this fix:

Empire Longbow - Fixed an issue where it could still get pushed out of the zoomed shot if you had bonuses to attack speed active.

11 Dec

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    [Fatshark] Hedge on Steam Forums - Thread - Direct
This should be solved now. Soz about that!

09 Dec

Hey everyone,

The year is rapidly coming to an end, and we have some news on our progress towards launching with Season 2 for Vermintide 2 on PC.

We'd also like to invite you to a Stream on Wednesday December 11th where myself and others will be on board to talk with you about Season 2! This is scheduled for 14:30 UTC over on https://www.twitch.tv/fatsharkgames.

Season 1 ended over five weeks ago, and it has been a fair while since we first spoke about our plans for Season 2 in our blog post[forums.fatsharkgames.com] and ... Read more

03 Dec

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    [Fatshark] Hedge on Steam Forums - Thread - Direct
Originally posted by No. 44: I have finished mission but i didnt pass the level
Are you playing on the Official Realm or the Modded Realm? You can check this in the game launcher.

22 Nov


21 Nov

Play For Free
From now until Sunday 18:00 UTC you can enjoy the critically acclaimed Warhammer: Vermintide 2 for free!

During the free weekend, you can download and play the Vermintide 2 with no purchase needed.

If you’ve played Vermintide 2 during an earlier free weekend, you can continue your adventures from where you left off last time!

If you wish to continue playing past the free weekend, for a limited time you can add Vermintide 2 to your library permanently with a 75% price cut, and available DLCs at a discounted price.

... Read more
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    [Fatshark] Hedge on Steam Forums - Thread - Direct
This is probably an idiocyncracy with Steam itself. We did patch today, which might have interrupted the existing download.
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    [Fatshark] Hedge on Steam Forums - Thread - Direct
Originally posted by Kaelus Von Sestiaf: Nice to see the patch going live!

Quick question, has Garden of Morr been retuned from the beta branch? I'd say the state of the event would've been perfect if there was any amount of constant spawning besides the triggers of the chains breaking. It felt sort of weird how if you killed everything and then took your time to break another chain, nothing would spawn.
The balance of Garden of Morr remains unchanged from the EXP test, I believe.
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    [Fatshark] Hedge on Steam Forums - Thread - Direct
Originally posted by -Bro-TheMarauder: I dissaprove the current way of game being hard, Hedge. Can you take a note that not always making a constantly sneaking enemy behind or spawning next to you or on top of you enemy is a good way to make game harder? For example: enemies that spawn in hordes like the slave rats from the buildings falling or bursting through the ground is cool to see, an enemy that spawn and move as one but in the end are multiple in one is a bad thing, i also like to see more challenge during the cataclysm by having bigger hordes more chaotic spawn on everything, etc.. Enemies that spawn whenever you turn your back on an edge or a corner is not a good idea in terms of making the game hard. I believe the game can be better....
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    [Fatshark] Hedge on Steam Forums - Thread - Direct
Originally posted by Adelion: Also interested to see the current adjustment of the ending events. Hope it doesnt mean that they have been nerfed even more than in the beta. Although I admit tweaks on Convocation and Righteous stand may be welcome.
This would be how we'd describe the differences between EXP and the now live version:

Slightly retuned the difficulty to end events for the following missions:
  • Convocation of Decay - Reduced grace time between waves, slightly increased special spawns that were heavily reduced in the experimental beta
  • The Screaming Bell - Re-enabled elites mixing into the waves on higher difficulties
  • Fort Barkenbörken - Plague Monks are back in...
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    [Fatshark] Hedge on Steam Forums - Thread - Direct
Hotfix 2.0.15.1
  • Fixed a crash that could occur when leaving a game

Heroes!
Welcome to Patch 2.0.15. Thank you for taking part in the experimental test this past week. It's been great to see your feedback on that, as well as the bugs you've reported as a result of the test.

The patch focuses on bringing back some of the tightness of the combat loops and engagements you face within Helmgart that you, rightfully, told us was out of whack. This covers areas such as enemy density, strike reliability, sound cues and enemy spawns.

The Experimental Test highlighted some new issues and provided feedback on the end event tuning that was present in the test. As a result of the test, we've fixed a bunch of those issues such as explosions triggering multiple times (this impacted bombs, hagbane, Sienna staves etc). The issue of bots dying through the Skittergate has been resolved, as well as other issues reported in the test.

... Read more